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Dwarf fortress butcher plugin
Dwarf fortress butcher plugin






In which case, I'm not sure why the labour being inefficient is an issue. It's also possible that you're just looking for semi-useful jobs for extra labour to do. That should let you skip the paving use her entirely. That way, you might build the room in a stone layer instead of needing to do a lot of construction stuff in a shallow soil layer.

dwarf fortress butcher plugin

A third thing you could do is just dig a few levels deeper where you want your stone floor to be.

dwarf fortress butcher plugin

Thanks This did the trick for me (specifically step 1). Frankly, I'd strongly encourage you to either smooth the floor instead, if it's not made of soil, or to make a ton of rock blocks, since they make any large-ish scale construction in the game way better, for a bunch of reasons. Originally posted by Frank McFuzz: 1) Go into the labour screen > Standing orders > refuse dumping > Dwarves collect refuse from outside (animal bodies) 2) Have a refuse stockpile. On second read-through of your comment, it looks like you're trying to use Stone to pave entire floors? Last time I looked that up, that was an incredibly inefficient use of stone. Stonesense is a third party visualizer, implemented as a DFHack plugin, that lets you view your fortress in a classic isometric perspective. Then just go and built the next 20-ish units of wall segment or whatever you're working with. Maybe you need to change your 'standing orders' to 'dwarves gather refuse from the surface' (<- not sure about those names, I don't. Once you're scrolling by the area, notice when the stockpile is full. Go to work orders tab, set a task that butchers corpses if there are butcherable corpses available (I think it's supposed to be automatic but I don't trust it) That should be it. Let your otherwise idle and bored dwarves bring a few rocks to the area when they're not busy with more important stuff. Give the stockpile 3 wheelbarrows, and make sure you've got the wheelbarrows manufactured so the stockpile can grab them. Dwarf Fortress wouldnt have been possible without the incredible dedication of Toady One and ThreeToe. population and automatically marks excess animals for butchering. So if youre reading this, please consider supporting Dwarf Fortress by donating to Bay 12 Games. DFHack is a Dwarf Fortress memory access and modification framework, so DFHack tools.

Make the stockpile big enough to hold only 20-30 items at a time. (Add the latest plugins into the /hack/plugins/ directory).

If you're going to make this stockpile use very large and heavy items, like stone, then try to make this a stockpile dedicated to only that. Make a stockpile near where you want to build your stuff. I'll assume you're very interested in only using stone as your building material, and are especially opposed to breaking a heavy stone into four blocks which are more numerous, lighter, and make anything that uses architecture build much faster and be of higher quality.

dwarf fortress butcher plugin

It's not like wheelbarrows are hard or expensive to make.īuild in chunks, is what I'm suggesting. Make your worksite stockpile have a few wheelbarrows in it.








Dwarf fortress butcher plugin